Selected work

Manticore Games

Digital and physical marketing design for Core's games, events, communities, and collaborations.

Client
Manticore Games / Core
Period
Jul 2020 – Jun 2023
Role
Graphic Design, Branding, UI/UX
Deliverables
Key art, Campaign assets, Event identities, Stream packages, Interface layouts
Tools
Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Figma, Procreate

Context

Manticore Games develops and operates Core, a digital playground and community for creating and exploring play experiences.

Challenge

Core needed a steady flow of visual assets for creators and players across game releases, tournaments, events, and collaborations.

Approach

I owned the digital asset request pipeline and worked with community, marketing, engineering, and art teams to move requests from brief through production and deployment.

Core's bright, creator-first style kept the work recognizable. Each release or collaboration, including deadmau5 and Dungeons & Dragons, had its own focal character, palette, and event hierarchy.

Assets across releases, events, and community work

Interface

Key art and campaigns

Broadcast

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