Manticore Games
Digital and physical marketing design for Core's games, events, communities, and collaborations.
- Client
- Manticore Games / Core
- Period
- Jul 2020 – Jun 2023
- Role
- Graphic Design, Branding, UI/UX
- Deliverables
- Key art, Campaign assets, Event identities, Stream packages, Interface layouts
- Tools
- Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Figma, Procreate
Context
Manticore Games develops and operates Core, a digital playground and community for creating and exploring play experiences.
Challenge
Core needed a steady flow of visual assets for creators and players across game releases, tournaments, events, and collaborations.
Approach
I owned the digital asset request pipeline and worked with community, marketing, engineering, and art teams to move requests from brief through production and deployment.
Core's bright, creator-first style kept the work recognizable. Each release or collaboration, including deadmau5 and Dungeons & Dragons, had its own focal character, palette, and event hierarchy.